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They have pretty clearly moved beyond that RuneScape gold today though, they've made many a complex piece of skilling now including an inarguable example of a skilling boss. At this point it is really just a matter of filling in the blanks and hopefully innovating some good shit along the way. We have just announced a Structure Contracts-like update and a combat boss on flow, among others. Hopefully that goes a way to tackle it. To be completely fair . You have announced a construction rework aswell years back, even revealed some WiP. A couple of decades later, we saw a few gamejam construction stuff that seemed promising, which also expired. Why can we believe you the 3rd time around?
I appreciate this, but if we allow our past put us off doing it, then we'd be in a much worse place. I'm sure we'll soon be showing it on livestream shortly, so you can be more reassured. In my standpoint, it's less about an anxiety about this Massacre or code, and more that a prospective Construction Rework has put us off from doing different tasks, but we're moving forward with this one.
You guys sure promised to squeeze a lot in the past couple of months of this year. I'm hopeful this is the flip in the ideal direction we have been awaiting. Please don't let us down! Lets hope we will get something fantastic out of it. Most of us know you CAN deliver quality upgrades. Just to provide context mod ash had to rewrite the majority of the building code simply to get moveable chambers working. Construction generally is really disorganized coding.
So from what I am hearing its just. . Like having 10 decades + of school homework left undone and the workload is too unmotivating for folks to perform. Bold suggestion I'm sure, but can I suggest you completely redoing building from the ground up and introducing it as a brand new skill? With ample communication I think this is possible and I really would love to see that occur. I say this mainly because the way houses are in our game is a great 2007 item but its out of date today in a more fundamental basis, along with other MMOs just have more innovative ways at having homes. The ability should just be entirely redone with no hint of older school construction.
It is similar to having 50 distinct piles of 10 years+ assignments, and then picking which of these piles to start on first. Construction goes up against the new player experience, the player avatar and a lot more, but it's definitely near the top of the pile. We have chosen something for Construction that would not get in the way of a near future rework and might supplement it. Your idea for how to change Construction is great, but I'd stop short of making it a completely different skill. I'm not convinced that's what will be ideal for buy RS gold the player base.