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Ultimately, Runescape only takes place from the northern hemisphere. The cover of RuneScape gold the map is frozen, such as the north pole, and the base is hot, like the equator. Will we ever see a southern hemisphere? You do not have to reply to every point by the way, I am just creating some questions for dialogue. As for me, I believe they should update the mainland and Karamja in order that they could make those areas bigger and include more content. I don't know the technical issues which come with this however.
That really is an absurdly long time and contributes to the shortage of elderly players: they just don't have enough time to play runescape and also have a busy schedule too, whereas players of even more mainstream MMOs do. There are several reasons runescape is indeed grind-full: The more time you have put into something, the more you're most likely to keep playing. You have spent much time into this sport to start another. There is a consistent belief that the maximum level content is your very best content. Amounts are larger, pixels are shinier, and higher level content is seemingly a lot more praised and desired by the community.
The overabundance of top level players in articles not necessarily designed for them forces mid level players to get better in the game or not be able to do that content. A good example is God Wars Dungeon: the four original bosses clearly aren't meant for 138s that may power through countless kills, but if you are not a 138, you don't have an opportunity: hence the material is artificially locked to a higher level. Skillcapes set unusual impetus to get a skill to 99 since every 99 now has a real reward, even if there's absolutely no true content between a mid to high level along with a maxed level. This ensures that although the xp is awful, players will continue going for that ability.
Players loudly complain every time that the skill is made simpler because it"cheapens" the game. Zezima stopped because things were too simple for newer players, and he wasn't alone. I'd love to see a discussion on how this could be fixed without wrecking the match. Is it an impossible answer? I believe not. Here are my thoughts: Insert worthwhile content from the ground up. That never used to be a problem until it became crucial to level that large. . .now it's for many people since there's actually content up there. But there needs to be a means of making mid level content look more worthwhile and not merely a means to an end (high level content) but I'm not certain what that would be.
A probably small portion of the community does really play with your grind and sense of achievement. Largely the people aiming for 200m skills, they gain nothing in the procedure in general by way of articles and still enjoy playing. You are able to go kill bandos to get 200 kills/trip? Why? The only end game I believe runescape having is player killing, which isn't very alluring to buy OSRS gold many.